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Category Archives: Video games

video game reviews and thoughts about companies,studios and other video games related stuff


every console has a few games that define it. Sega’s dreamcast had many of theses titles and if you asked any dreamcast owner what was this systems defining games i guarantee Jet set radio will be on that list somewhere. Jet set radio stormed its way onto consoles in June 2000 in japan and November 2000 in the U.S. The game was universally well received by the public and was often praised for its unique design. JSR was the game that brought cel-shaded graphics to the forefront of the gaming world. Another thing that JSR is known for is its upbeat soundtrack. The soundtrack was composed of a bizarre array of musical styles including Hip Hop, J-pop, rock, electronic dance, rock,trip hop , and some original tunes as well.

The Story of Jet Set Radio centers around groups of roller gangs that are referred to as “rudies”. These gangs skate around and spray paint the city as a means of expression and to compete with one another. players take control of a new up and coming gang called the “GGs”. The GGs must contend with 3 other gangs and obviously the police as the spread the teams logos all over the fictional city of Tokyo-To.

MY THOUGHTS:
Jet Set Radio would definitely be in my top 10 favorite games of all time. i can clearly remember the many days i spent skating around in the game listening to “bout the city” and “mischievous boy” . future graffiti inspired games like “mark echo’s gettin up” could have taken a page from this game and tried to be a little original. then again america seems to have a huge problem with that in the past few years. Level progression in this game never felt like a chore. Having fun was definitely priority one. Spraying graffiti was not difficult at all. a few twist and turns of the analog stick and you were finished. this task was made even simpler in the sequel/remake Jet set radio future which i had mixed feeling about. the soundtrack was definitely a lot of fun to listen to and i am glad Sega did not do anything dumb like replace the soundtrack with a bunch of american bands that might have killed the atmosphere of the game.

Future prospects:
Good thing i wrote this when i did. Sega plans to release a HD version of the game on September 18 (PSN) and September 19 (Xbox, steam). I am really excited about being able to play this game again. the dreamcast is part of my gaming legacy so any chance i get to play a dreamcast re-release is okay with me. who knows maybe if this sells well enough Sega might actually get around to making a sequel. its been awhile since Sega fans got a new dreamcast re-release. this was definitely a good choice to follow-up the release of crazy taxi and outrun. now all we need is sega to release a HD version of Shenmue 1 & 2.

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It has almost been a month since gamers ended the five year long journey of the Mass Effect series. After fighting waves of enemies, logging over 100 hours , and playing the first two games repeatedly shaping the universe with different Commander Shepards. The fanbase was rewarded with one of the most polarizing endings in gaming history. The ending was so confusing and unanimously hated that gamers campaigned for bioware to create a different ending. Bioware has responded by announcing a “extended cut” of the ending to give gamers a better understanding of the events of the game’s ending due out in the summer.The fanbase is also divided on the ending itself. Some people despise the ending, but would not want Bioware to change it so artistic integrity is not sacrificed. The other side wants a brighter Happily ever-after ending. I actually agree with both sides. first off, I greatly despise the ending. The last 10 minutes of the game does a great injustice to all of the fans. after so many decisions and after the last epic battle defending the surface-to-air missiles while what seems like a never ending wave of enemies, we possibly have wiped out the universe. WHAT? That was my first reaction when the credits rolled. In the end we are given three choices. all which result in the sacrifice of Shepard’s life and all the mass relays destroyed. This is where the confusion begins. in the “arrival” DLC when the mass relay was destroyed it wiped out the entire star system. so if every relay is destroyed then all life would be wiped out right? The fan base has gone so far as to impose a theory on the ending known as “the indoctrination theory”. The creators of this theory believe that the events after Shepard is hit by Harbinger’s death beam is all his imagination as his mind fights indoctrination.

The evidence in the theory is a little rocky, save for the after credits scene when you choose the Destroy ending. This scene shows Commander Shepard waking up amongst rubble presumably in london. which would be impossible since the citadel explodes in space and the vacuum of space would have killed him. Then there is the side of me that actually wants a brighter ending where Shepard does not die. what is the point in saving the universe if you can’t explore it when the dust settles? I wanted to return to Rannoch with Tali and recieve the heroes welcome they so deserve.I am sure many were expecting something similar. After the all the death and battle across three games, is it a bit too much just to have Shepard and Garrus have a sharpshooting rematch on the beach somewhere? Even worse, players don’t even get to see the final outcome of the final decision made at the end of the Mass Effect 3. This is something i hope the extended cut addresses.
I just hope Bioware and other gaming companies take note of this ordeal and learn from. The lesson they should have learned? Don’t make confusing endings with elements that completely paradox the situations that has played out.

In the long history of Video games, Many anti-heroes have appeared. Especially In this generation of gaming where anti-heroes are as popular as ever. Travis Touchdown however is by far the most interesting of them all. Travis is the protaginist of the NO MORE HEROES Video game series created by Goichi Suda and Grasshopper Manufacture (Killer7 , Shadows of the damned). NO MORE HEROES is one of the few violent and mature rated games for the WII system. The game features much of the same wacky humor and Over the top style that Killer7 did. Travis’story is far from complex or thought provoking which makes him instantly likeable. Travis is a hardcore otaku. The motel room that he lives in is covered from wall-to-wall with anime,video game, and pro wrestling stuff. After realizing he is completely broke, Travis takes on a job given to him by Sylvia Christel. The job was supposed to be a simple assasination. However, after the job is done Sylvia gives him the 11th rank in the UNITED ASSASSINS ASSOCIATION. After coming to the conclusion that he has unknowningly made himself a target for other asssasins , as well as the hope of having sex with Sylvia, Travis decides to climb the ranks of the UAA to become the number one assassin. Travis ‘ main mode of combat is a custom fighting style incorperating self taught sword fighting techniques learn from watching videos and pro wrestling throws. His main weapon of choice is his trademark beam katana that he won in an online auction.Personality wise Travis acts much like any other anti-hero. Brash,arrogant, hot tempered,blood thirsty and merciless to almost eveyone he fights, it is very rare that he spares anyone during battle. given his otaku nature, these character traits give travis a entertaining quality. I would definitely say Travis is by far the most badass otaku character in video game history. Hopefully the video game world has not seen the last of him .

And the First team article goes to the team that has had the most roster changes in KOF history, The Womens team. As the name obviously implies, this team in most cases is the only all female team in any KOF installment with KOF 2003 being the only year when there was two all female teams ( High school girls team, Malin/Athena/Hinako). The Women’s team has been a staple of KOF since it began in 1994. as of today the Womens team has only failed to appear in one cannonical KOF (XI) due to all the Members either being on different teams or not participating.

Odd fact: in KOF 1994 when each team represented a country (I am glad they did away with this) the womens team represented england. which did not make sense considering the team: King is of french nationality and both mai and Yuri are japanese

Team themes/Background music: The womens team themes have mostly leaned toward big band and swing style jazz tunes. however they ventured from this once awhile. namely their 94 theme “NE!” and 2000 theme “come up smiling”. these songs went for a more pop rock sound. while not as memorable as their jazz tunes, these themes are still fun tracks to hear during the game.

theme list:
1994-NE!
1995-ground creeping bass
1996-get’n up
1997-team themes were not used
1998-fairy
1999-sha la la
2000-come up smiling
2001-the queen of fighters
2002-masquerade
2003- I’m hot for you
XI- team was not present that year
XII-team themes were not used
XIII-who is queen?

Roster: for the first installments of KOF the womens team stayed the same with what is considered the core of the Womens team. 1996 the third installment began a trend of consistant member changes for the womens team.
Core members:

King(pictured on left) first made her appearance in the first art of fighting video game as a bouncer in the L’amour club. After battling with Ryo sakazaki she then joined the search for Ryo’s kidnapped sister Yuri. She has always been one of my favorite characters to use in KOF. A player could easily switch between Zoning tactics or rush in to unleash devasting combos. Next up is Mai Shiranui (pictured right/top) the self proclaimed fiance of Andy bogard. Mai first appeared in Fatal Fury 2. Much like King , Mai can easily go from Zoning to close quaters combat with ease. I primarily use mai in KOF 98. After that installment i barely touched her. Then we have Yuri Sakazaki (pictured right bottom). Yuri has a interesting story. From damsel in ditress in The first art of fighting to trading punches with the best of them. Yuri was a case by case character for me personally. There was installments that i never used her, then there were some that she was a character I frequently used.

after KOF 95 the womens team roster began a trend of consistantly swapping out a member.

Kasumi Todoh was the first of the new recruits for the Womens team. Kasumi made her debut in the third art of fighting game and is the daughter of AOF 1 character Ryuhaku Todoh. Kasumi would fight on the women’s team three times. The first time in KOF 96 when Yuri was force to fight on the Kyokugen karate team in place of her father. The second and third times was in KOF99 and 2000 due to the new four man team rule introduced in KOF99. However in a interesting twist, In KOF XI kasumi instead fought along side the Anti-Kyokugen team with Eiji Kisaragi and Malin.I heavily favored Kasumi everytime she was in a KOF game.


Chizuru Kagura was the 1996 tournament host and one of that year’s boss characters. Chizuru is a member of the third family that aided in the defeat of the god Orochi and is trying to convince Kyo and Iori to put aside their rivalry and prepare to stop orochi again. Chizuru fought on the womens team in KOF 97 so that she could keep a eye on Kyo and Iori. She would not appear again in the series until KOF2003 where she fought alongside Kyo and Iori to find out who was disturbing the seal of Orochi. I barely used Chizuru at all. Her playstyle however seem to lean more towards ranged attacks.


Li Xiangfei made her debut in Real bout fatal fury 2. Xiangfei has fought on the Womens team twice, once in 99 and and again in 2001. Xiangfei was a close range heavy hitting character. I wish i would have actually put more time into using her.


Blue Mary was another fatal fury female that somehow found herself on the womens team. She would fight for the womens team twice. Once in KOF 99 and again in 2003. Mary first appeared in fatal fury 3. Mary was a odd mix of grappling and close quaters combat. despite this i found her playstyle very fun and amusing. Mary had previously fought on the KOF 97 special team with Ryuji yamazaki and Billy kane.

Hinako Shijou was by far the most out of the ordinary character ever placed on the Womens team. making her debut in KOF 2000, Hinako cought a lot of players off guard. A petite girl that useds Sumo as her fighting style. Snk definitely got points for originality with her. Hinako had two KOf appearances. the second one being on the High school girls team in KOF 2003 with Malin and Athena Asamiya.

Final thoughts: The Womens team has always been around in KOF. I was overjoyed to have them brought back for KOFXIII. A KOF without them should not ever see the light of day. I definitely think they could use a rival in the KOF world. A secondary Women’s team of young upstarts would be a interesting choice. Especially since their Story mentions a article where B.Jenet was interviewed and labelled part of the new “Queen of fighters” and the original womens team getting furious over the idea of being considered a thing of the past.

Its been awhile fans (if i have any at all ). i was recently doing some retro gaming and being nostalgic. After running through a few of my favorite games a thought came to me. Some of these games deserve a modern update. Some of the games i will mention still have a fanbase today. so here we go 5 games that should be remade.

1.Mutant League Football.

Mutant league Football was a shining example of what you could do with a sport and a little imagination. MLF blended the tactics of any other football title and combined them with a unique arcade like atmosphere. rather than playing as real athletes, MFL used an array of trolls, skeletons, and robots to compete with. To go along with the nature of the game, the fields themselves had unique twists to them. Pitfalls, landmines, ice fields are a normal thing while trying to make it to the endzone. Even on defense you had to be wary of more than just the enemy scoring. A interception could end with the ball exploding and killing several of your players. In a time where Madden dominates the Football games and realism in sports games is a must, I believe mutant league football would be a welcome alternative for those who just want to have fun with a sports game and not get caught up in real world statistics

2.Sunset Riders

Western influenced games have always been hit or miss.It seemed like no one could get the formula right until Rockstar games released Red Dead Redemption. However, in my opinion before RDR there was one game that got it right at that game was Sunset riders. Sunset riders story was pretty simple. you and band of bounty hunters traverse through the wild west hunting outlaws. If you played run and gun games like contra then you will feel right at home with this game. shoot anything in your way and avoid enemy fire. Sunset riders did a great job capturing the feel of a western with its level design including some levels where you go through them on a horse. Boss battles in this game were a mixed bag.The most difficult one appearing later in the game in the form of Chief Scalpen (changed to wigwham in the genesis version). Scalpen literally could not be hit if he was standing still forcing the player to shoot at him while he was flying through the air throwing machetes at you. Sunset riders at the least deserves a HD remake.

3. Comix Zone

I am sure you have heard the phrase “_____ was ahead of its time” before. In the case of comix zone this was very true. You played as Comic author/artist Sketch turner whose own Villainous creation mortus comes to life when ligthting strikes his latest comic “comix zone”. mortus then hurls Sketch into his own comic believing that if he can kill sketch in the comic world then he will become real. Comix Zone’s presentation was definitely mind blowing. Seeing the bright colors commonly used in superhero comics and watching Sketch leap through the pages of the comic was an interesting sight. The arcade action gameplay was a perfect fit. Although the game was heavily criticized for being overly difficult and too short, It received numerous amounts of praise for its gameplay, graphics, and soundtrack. Definitely another canidate for an HD remake

4.River city Ransom.

My favorite Side-scrolling action/Beat’em up game ever. The story of RCR was your typical go save the princess storyline. Alex’s girlfriend has been kidanpped and with the aid of his friend ryan are going to tear through every gang in the city to get her back. RCR was the first Beat’em up style game to incorporate RPG elements into this genre of game. By eating and buying items players enhanced their stats and gain new special techniques. as many of you know this game has already received an remake in the form of River city Ransom EX and a true sequel is in development. But i always wondered what a 3D RCR would look like. Imagine running around river city being able to walk in shops or throw a enemy threw a shop window.Basically a RCR game that played similair to the Yakuza games would be amazing.

5.Road Rash.

motorcycle racing games are a rarity. I can only count five of them off the top of my head, one of them being Road rash 2. If you played the Sega game Hang-on you might have also come across this game further down the road during the era of Sega genesis. The aspect that made Road Rash standout amongst other Motorcycle racing games was that combat actually played a huge part in winning. PLayers could use weapons or there own hands and feet to attack other riders. Sometimes the only way to get 1st place was to knock the rider of his bike and pray he stays down long enough for you to cross the finish line. Many years ago Road Rash randomly appeared on the 3DO, N64, and PS1 systems with mixed reviews. I think its about time the world got another does of this interesting racing game.

MvC3 is only a little over a week away And the entire fighting game comminity is gearing up for it. since my last update on the roster the remaining combatants have been revealed so lets take a look at them.
Capcom:

Finally Mike Haggar makes his long awaited fighting game debut. Now if only we could get poison into a fighter. I definitely plan on using haggar every once in awhile. so far from his gameplay vids his playstyle seems to be your standard grappling character. Next we have Crimson Viper from SFIV. two words capcom “Too soon” , I actually like crimson viper and think she is one of the better characters introduced in SFIV. I just don’t think she belongs in MvC3. Then we have Akuma. I very much dislike the fact that he is in this game. we have Ryu. that should be enough for the Shoto/ansatsuken fighters.if you were going to add another street fighter character i would have went with Rose. finally rounding out the capcom cast is Hsien-ko/lei-lei from darkstalkers. definitely a surprise but a very lackluster final character to reveal. i never got to use her when i played darkstalkers but i will definitely attempt to use her.

Marvel:

Storm was definitely one of the characters i was expecting to return. her fighting tactics in MvC2 have been well documented and she appears to play exactly the same way in MvC3. Phoenix was probably the biggest shocker on the Marvel side. I see her becoming popular primarily because of her dark phoenix transformation when her health gets depleted (must have five super bars). you pretty much are getting a extremely powerful 4th member by picking phoenix. I will admit i had no idea who Taskmaster was when he was revealed. after some research into the character and watching gameplay vids. I am definitely going to be using him. He appears to be a good mid to close range fighter. and Finally sentinel, huge ( no pun intended) waste of a character slot. If they wanted a huge character i say put Blackheart or Mephisto. once again, very upset that there is no Punisher. when will frank castle get his time to shine?

For years the fighting game community longed for a sequel to one of the most popular fighting games in history. now after a little over a decade later fight fans dreams have come true. Soon after MvC3 was announced , message boards filled up with speculations for who capcom would place in the game. so far reports from various media have confirmed that the game will have 30(15 per each faction) playable characters with a possibility of other characters being released via DLC (downloadable content).
So far representing CAPCOM is
Ryu (street fighter)
chun li (street fighter)
morrigan Aensland (darkstalkers)
Felicia (Darkstalkers)
viewtiful joe (viewtiful joe)
Amaterasu (okami)
Chris redfield (resident evil)
Albert wesker (resident evil)
Dante (Devil may cry 3)
trish ( devil may cry)
Arthur (ghost n’ goblins)
tron bonne ( mega man legends, misadventures of tron bonne)
Nathan “rad” spencer ( bionic commando)

Thoughts: Of course the holy Quartet of CAPCOM fighters (Ryu,Chun li, Morrigan, Felicia) was obviously going to be in this game. although i am sure there were some fans hoping Dimitri would be in the game instead of Felicia. From this point on the CAPCOM’s roster gets a even split of being predictable and unexpected. I am sure most fans were anticipating Viewtiful Joe’s entry into the game seeing as he was included in capcoms latest crossover fighter Tatsunoko vs.Capcom . plus since CAPCOM can just port over the 3d model it would cut down development time. Amaterasu was a decent surprise although i admit i was not very excited at first about the inclusion of Amaterasu. I knew it would be safe to assume that there would be atleast 2 Resident evil characters. Chris was definitely going to be one since RE5 came out last year. i originally guessed that the second character would be either Leon kennedy or Jill valentine. Instead we were given Albert Wesker, A pivotal character within the RE games. for now i am withholding judgement on Wesker. Dante was another predictable inclusion. However i am definitely baffled at the choice to go with DMC3 dante instead of classic Dante from the 1st DMC game. I guess its cause the DMC 3 dante had more attitude. Also from the DMC universe we get Trish. She is another character that i have mixed feelings about. while trish is definitely a cool character, i believe someone else could have been added in. Arthur was a answered prayer from the older fans that could remember the ghost n’ goblins series. ever since seeing him as a assist character in the original MvC, Fans have been rallying for a chance to fight as Arthur. I am excited to see tron bonne return. i admit she was not one of my main characters i used in MvC2 , But tron definitely brings something interesting to the table. I disagree with the inclusion of Nathan spencer. I was not a fan of the Recent Bionic commando game so obviously seeing Spencer in MvC3 is heartbreaking for me.

Representing MARVEL is:
Captain America
Thor
HULK
Iron Man
Deadpool
Spider-man
Wolverine
X-23
Doctor Doom
Dorammu
Magento
Super skrull
M.O.D.O.K

Thoughts: Marvel’s roster was a lot easier to predict. Obviously the Iconic MARVEL characters were going to make it in the game( Spiderman , Wolverine, Doom, HULK, Captain America , Magento) . MARVEL’s line up has a few interesting (for better or worse) Choices for its characters new to MvC franchise. With his recent surge in popularity, Deadpool was a obvious choice for MvC3. I am interested in seeing how CAPCOM will incorporate Deadpool’s fourth wall breaking antics into the game. X-23 has gotten the most mixed reaction of any of the new characters announced for MvC3. Being a X-23 fan, i am glad she was picked to be included. althought i admit there is the danger of her playing to similiar to Wolverine. Dorammu is definitely a odd choice for MARVEL. When he was revealed i had to do some heavy research to find out who he was. yes he is that obscure of a character. And lastly we have the 2 biggest disappointments in the entire game so far, M.O.D.O.K and Super skrull. I could care less for both of them. i could make a 4 page list of way more qualified MARVEL villains.

so now there is only four roster spots left (2 for each side). i am not sure who will be included but i have a few hopes/predictions for the remaining roster spot.
Capcom:
Frank west (dead rising)- i think he will definitely be one of capcom’s last to remaining spots,plus porting his 3d model from Tatsunoko Vs. Capcom will cut down production time.
Zero (mega man X)- see above
Mike haggar (final fight) : DAMN IT CAPCOM!!!! GIVE US HAGGAR!!!!
Megaman ( classic or X) : i hated Volnutt. so i am crossing my fingers and hoping he will not be in MvC3
Gene (Godhand) : Capcom seems to be throwing in mostly characters that have appeared in recent years. so why not throw gene in to form the Clover studios trio ( with Viewtiful joe, Amaterasu)
MARVEL:
Ms. Marvel- Marvel’s side is extremely lacking in female representation. i think she would be a great inclusion
Carnage- with carnage making a come back sometime this month in Amazing spider-man, i would hope that Marvel would want to get the character some air time.
The punisher : Frank castle not making a appearance in any of the Marvel fighting games or the crossovers is a huge crime that needs to be atoned for immediately.
dazzler: not sure why but i would love to see her in another game.
Psylocke: i have high hopes that she will be included.

UPDATE: 11/30/10
couple of changes – roster has been upped from 30 to 40 characters. 4 more characters have been revealed since my initial post.
MARVEL: She-hulk and Shuma gorath(DLC)
CAPCOM: Zero and Jill valentine(DLC)
She-hulk’s additon to the roster was a huge surprise to a lot of gamers. I am a fan of she-hulk so i am excited to play as her. still holding onto hope that Ms. Marvel will be included too. I never liked Shuma Gorath. i always thought the character was boring and uninspired in the comics and the capcom/marvel fighters. I Expected Zero to be included. I still would rather have the original Mega man or Mega man X . I am split 50/50 on the inclusion of Jill Valentine. I loved her MvsC2 incarnation, but i am guessing she will have a different play style since this is her RE5 incarnation. there is still more characters to be revealed so lets hope Capcom will give us some more surprising but wanted entries. ( HOWARD THE DUCK!!!)

for many years, i have thought the music in video games have never gotten the credit they deserve. There are a great deal of moments in my gaming Career that definitely would not have been the same without the proper music to accompany it.Much like in a movie when a bad song choice for the soundtrack can completely take you out of a scene. However, this rarely happens in the video game world. A phenomenal example of game music is the song “one wing angel”. This is the song that plays during the final battle of Final Fantasy 7. Its haunting orchestra and chants have embedded themselves into the hearts and minds of gamers across the world. However, long before One wing angel. We had many other memorable tunes from the 8-bit era of video games. from the unforgettable themes of Super mario brothers, Legend of zelda , River city ransom, and double dragon. As time went on, more generic and forgettable music was used in games. I believe that this trend changed around the late 90’s. Many games of today often license music from popular musicians or hire conducters to make original scores for their games muchl ike some hollywood films do. games like Shadow of the colossus and Soul calibur which both utilize original orchestra music for its soundtrack definitely benefitted from the latter. Of all the video game genres, Fighting games suffered the most when it came to soundtracks. Most games were filled with generic battle themes. In time this improved with series like “the king of fighters”. I really cannot remember any fighting that had such amazing music to fight to. now as far as fighting games are concerned , Guilty gear and Blazblue has the best fighting game music ( both soundtracks were composed by daisuke ishiwatari). Hopefully some day all game developers will realize the importance of music in games. Below i have added a few of my absolute favorite game soundtracks ever.

Street fighter 3 3rd strike definitely went in a creative direction with its soundtrack. featuring a unique blend of hip-hop , jazzy & techno tunes which blend perfectly with the backgrounds and the action on screen.
favorite tracks: Jazzy NYC 99( Alex& ken’s theme) , beats in my head(elena’s theme) , twilight(ibuki’s theme), killing moon(akuma’s theme) , the longshoreman( sean& oro’s theme)

Shadow of colossus’ soundtrack was just as brilliant as the game itself. quiet and ambient when you travel the large open terrain , Powerful and melodic as you fight the colossus.
favorite tracks: Revived power , counter attack


Suikoden 2 has a well crafted soundtrack mixing various classical stylings from several different cultures around the world.
favorite tracks : orizzonte, due fi umi , theme of a moonlight night


the King of fighters franchise has some of the most memorable tunes in fighting game history. it is because of this that i could not pick a single incarnation and instead chose the entire franchise. K.O.F used many different stlyes of music over ther years from hard rock all the way to classical music.
favorite tracks: ground creeping bass (women team 95), arashi no saxophone 2/the stormy saxophone 2 (yagami team 96) ,Esaka!?( japan team 96) , psycho soldier “KOF version” (psycho soldier team 94) ,Terry115 (fatal fury team 2000) , wild party (korea team 2000) , Tears (kyo kusanagi 99 ) , Cool jam (iori yagami 97,

the guilty gear series exploded onto the fighting game scene with its amazing gameplay, graphics , and intense heavy rock influenced soundtrack. out of all the multiple versions of the game’s soundtrack, the “Heavy rock tracks” version is by far the best.
favorite tracks: Babel nose( jam’s theme) , blue water blue sky (may’s theme) , a solitude that ask nothing in return ( venom’s theme) , keep yourself alive 2 (sol’s theme) , kagematsuri/ shadow festival ( I-no’s theme)

using the same composer as the guilty gear series was a wise decision for BLAZBLUE. Blazblue’s sound however tends to lean more toward symphonic power metal tunes mixed with more faster pace heavy rock.
favorite tracks:Rebellion ( ragna’s theme) , lust SIN (jin’s theme) , oriental flower (litchi’s theme) , marionette purple (carl’S theme) , reppu (Bang’s theme)

Okay i have been a fan of street fighter for as long as i have been playing video games. Street fighter has one of the most amazing rosters of fighters ever. So why is it that capcom is wasting valuable character space on lame joke characters? I don’t mind the occasional joke character. Dan is a classic creation. But then they went ahead and gave us 2 more joke characters in street fighter 4 (rufus and el fuerte) . Now we have this debacle of a character

I introduce you to Hakan the turkish oil wrestler, the latest new additon to the Street fighter roster. Lame design all around. i did not think capcom could come up with anything worst than rufus. Needless to say they proved me wrong. I viewed videos of Hakan’s arsenal of moves. After several views i came to the conclusion that not only is Hakan one of the worst characters in Sf history, but one of the worst designs ever in fighting game history. why waste space on lame joke/gag fighters when you have a vast library of awesome fighters at your disposal. So i came up with a list of characters that are way more deserving of Street fighter 4 glory than the lame trio (fuerte, rufus,Hakan) that capcom has givin us.

1. Mike Haggar (Final fight, saturday night slam masters)

Almost everytime i see a character request thread on a message board the name Mike Haggar pops up. Seriously he is the only character that was in all 3 final fight games. Guy and cody have already made the leap to the SF universe. I am pretty sure capcom could make up a plausible reason for Haggar to have appeared in SF 4.Reunite the original final fight trio!

2. Shoma Sawamura (rival schools)

Out of the entire rival schools cast Shoma seems to be the crowd favorite. His baseball inspired arsenal would definitely hold its own against the veterans of SF. Plus his hot blooded personality would provide various reasons why he would enter the world warrior tournament. Sakura made a appearrance in rival schools so why can’t Rival schools fighters appear in SF?

3. Kurow kirishima (Rival schools)

Kurow was another awesome character from the rival schools games. One look and you could tell this guy was going to be evil. Kurow was part of a group that was brainwashing students, sounds like something S.I.N would do . easy fit.

4.Rolento (final fight, Street fighter alpha 2)

why Rolento is not present in SF 4 is pure insanity.He definitely brings a unique play style to the Sf universe. much like Kurow, Rolento could easily have been a new recruit for S.I.N. Rolento’s super where he hangs his opponent would make a great ultra move.

5. Zaki (Rival schools)

Definitely one of the best designs Capcom has ever made. Zaki’s outfit is pretty original and uncommon amongst Female fighters in fighting games. Zaki ‘s fighting style and highly aggresive attitude brought something different to the table. its a shame she was overlooked by alot of players.

6. Doctrine dark (street fighter ex)

Street fighter could use another psychopath. D.Dark gets points for using unorthodox methods such as using trip wires and bombs during battles. D.Dark also has the advantage of being creepy looking. i believe he had some vendetta against guile. I think he would make a decent wild card throughout the Sf 4 story.

7.Kyousuke kagami (rival schools)

Kyousuke was another popular character to use in Rival schools. His appearance in capcom vs. SNK 2 was very welcome by the fans. Kyousuke’s ending in the last Rival schools game left alot of players questioning his whereabouts. in his ending he was forced to kill his brother who was possesed by the demonic spirit of their father, afterwards Kyousuke vanished. maybe SF 4 could bring him back into the spotlight and aid him in dealing with his brother’s death?

8. Karin Kanzaki (street fighter alpha 3)

Karin was Sakura’s rival in the Sakura Ganbaru comics. later she was brought in as a actual character in Street fighter alpha 3. Karin’s counter attacks were something unseen in street fighter games and kept players on the defensive. I think she would have made the transition to SF 4 very easily. Sakura needs her rival. after all, Rivals always bring out the best in each other.

9. poison (final fight)

Poison is definitely one of the most famous NPCs( non-playable characters) ever. long story short, Poison is a transsexual. something the videogame world has not really explored. this fact led to her removal from the home versions of final fight. poison appears alongside Hugo in the Street fighter 3 games . poison was also set to appear in the ill-fated capcom all-stars game. Since then some fans have asked for Poison’s inclusion in SF 4. The issue was actually addressed by the producer of SF 4 stating that poison’s region specific gender( U.S: post-op, Japan :pre-op) would cause too much confusion.

10. Edge (rival schools)

I have a soft spot for knife wielding characters. Edge’s wild streak and knife skills could give any fighter a difficult fight.
Edge is a brawler and would need very little reason to fight making him easy to come up with a story for his entrance into the world warrior tournament.

and finally

11. Skullomania (street fighter ex)

If capcom so badly wanted to include a wacky character in the SF 4 line-up then Skullomania was perfect. A hero for justice, Skullo’s inclusion definitely would have been to destroy S.I.N. while not my favorite of the EX cast, Skullomania was a interesting design appearance and fighting style wise.

protege characters are definitely a common thing in fighting games. in most cases the protege character is somehow related to a previous character through blood or upbringing ( Rock howard amd Hokutomaru from mark of the wolves) . In some cases , the protege character is of no blood relation to another character and is merely a student or fan of a previous character. Which is the case of the two characters in this topic. while fans of the street fighter series have always debated between the series two main stars( Ken and Ryu), I have rarely seen debate between the two classic world warrior’s proteges. So i have provided some insight on the proteges and you can decide which one is better.

The introduction:
Sean Matsuda

Sean made his first appearance in Street fighter 3: the new generation. In the original concept of street fighter 3 ken and Ryu were not to be included in the game (hence the new generation tagline). Sean was supposed to be the only ansatsuken fighter in SF3. However fan demand convinced capcom to change their mind and Ken and Ryu were included in SF3. Sean is Ken’s student and has fought alongside Ken in various tournaments. a running joke in the SF 3 series is Sean always getting beaten in his endings. Much like his master, Sean wears a standard karate Gi into battle although choosing to wear gold than his masters famous red Gi (most protege characters tend to dress like their teacher/mentor). For some reason some fans consider sean a joke character due to his endings and the fact that he mentions not wanting to be compared to Dan during the series.

Sakura kasugano

Sakura Kasugano was first introduced in Street fighter alpha 2. Sakura became a Big fan of Ryu after witnessing Ryu win the first world warrior tournament (SF1). after watching various fights that Ryu was involved in Sakura began to train herself in ansatsuken by copying Ryu attacks. Eventually she seeks out Ryu for official training. However, Ryu tells her that he is unable to train her since he is still training himself. Sakura took the fighting game world by storm and quickly became a popular character within the capcom universe. Sakura is a frequent in the many crossover games that capcom does within its own universe (super puzzle fighter, pocket fighter) and with other companies (marvel vs capcom games, Capcom vs. Snk) . Sakura was also featured in capcom’s high school fighting game Rival schools. Sakura wears a School girl sailor uniform into battle instead of a standard Gi like the other ansatsuken fighters.

Fighting style : Sean
Sean has a unique variation of his master’s style. Like ken, Sean has various powerful and flashy kicking techniques. most notable are his overhead falling crescent kick and sean’s variation of the classic hurricane kick. Sean’s variation of the Shoryuken is also notable. In SF3 Sean’s shoryuken began much like the standard Shoryuken. however after the initial punch connects, Sean spins around in mid-air and does and follow-up punch with the other hand. Later in SF3 : 3rd strike Sean’s shoryuken was changed. In this version of the SF3 Sean’s shoryuken was renamed to “dragon smash” and performed differently. instead of a rising uppercut followed by a mid-air punch, the dragon smash used both fist while rising from the ground getting rid of any follow-up attack. the most unique aspect of sean’s fighting style is Sean’s inability to throw projectiles (hadouken) as a standard special move. Sean can only throw a single projectile when his super gauge is filled (hadou burst). this was a vary odd thing especially when you consider every other ansatsuken fighter is capable of throwing constant projectiles.

Sakura:
Since Sakura never recieved any offical training unlike Sean, most of her moves are a custom variation of what she has watched Ryu do in his fights. Sakura’s Hadouken size and strength can be changed depending on how many times the punch button is pressed when the command is performed. Sakura’s variation of the shoryuken called the Shouoken was very inventive at the time. the attack would begin with Sakura charging her opponent and then finishing with the leaping uppercut like the standard Shoryuken. Her version of the hurricane kick called “Shippu kyaku” was useful for avoiding projectiles amd low attacks due to the attacks rising and descending arc motion. the most noteworthy super attack of Sakura’s is her “Haruichiban” super attack. the Haruichiban starts hitting low at the beginning of the super attack which is something vary rare in 2D fighters even till this day.

closing thoughts:
If i were to choose one over the other i would pick Sakura. She was alot more fun to use than sean. not mention she shows way more personality than Sean. I celebrated when capcom annouced Sakura’s inclusion into Street fighter 4. guess that shows the power of a Fighting school girl.