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hey people. finally going to start posting again. I have just been busy with a lot of stuff lately. I hope to add to the already existing categories i have. unless i feel a new one needs to be created. so look for to my thoughts on various things such as retro gaming, the great east vs. west RPG debate, Mass Effect 3’s ending , traveling , and my thoughts on Las vegas. I also think i might post some of my writing to see what the world thinks. So hope you all are looking forward to it

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for many years, i have thought the music in video games have never gotten the credit they deserve. There are a great deal of moments in my gaming Career that definitely would not have been the same without the proper music to accompany it.Much like in a movie when a bad song choice for the soundtrack can completely take you out of a scene. However, this rarely happens in the video game world. A phenomenal example of game music is the song “one wing angel”. This is the song that plays during the final battle of Final Fantasy 7. Its haunting orchestra and chants have embedded themselves into the hearts and minds of gamers across the world. However, long before One wing angel. We had many other memorable tunes from the 8-bit era of video games. from the unforgettable themes of Super mario brothers, Legend of zelda , River city ransom, and double dragon. As time went on, more generic and forgettable music was used in games. I believe that this trend changed around the late 90’s. Many games of today often license music from popular musicians or hire conducters to make original scores for their games muchl ike some hollywood films do. games like Shadow of the colossus and Soul calibur which both utilize original orchestra music for its soundtrack definitely benefitted from the latter. Of all the video game genres, Fighting games suffered the most when it came to soundtracks. Most games were filled with generic battle themes. In time this improved with series like “the king of fighters”. I really cannot remember any fighting that had such amazing music to fight to. now as far as fighting games are concerned , Guilty gear and Blazblue has the best fighting game music ( both soundtracks were composed by daisuke ishiwatari). Hopefully some day all game developers will realize the importance of music in games. Below i have added a few of my absolute favorite game soundtracks ever.

Street fighter 3 3rd strike definitely went in a creative direction with its soundtrack. featuring a unique blend of hip-hop , jazzy & techno tunes which blend perfectly with the backgrounds and the action on screen.
favorite tracks: Jazzy NYC 99( Alex& ken’s theme) , beats in my head(elena’s theme) , twilight(ibuki’s theme), killing moon(akuma’s theme) , the longshoreman( sean& oro’s theme)

Shadow of colossus’ soundtrack was just as brilliant as the game itself. quiet and ambient when you travel the large open terrain , Powerful and melodic as you fight the colossus.
favorite tracks: Revived power , counter attack


Suikoden 2 has a well crafted soundtrack mixing various classical stylings from several different cultures around the world.
favorite tracks : orizzonte, due fi umi , theme of a moonlight night


the King of fighters franchise has some of the most memorable tunes in fighting game history. it is because of this that i could not pick a single incarnation and instead chose the entire franchise. K.O.F used many different stlyes of music over ther years from hard rock all the way to classical music.
favorite tracks: ground creeping bass (women team 95), arashi no saxophone 2/the stormy saxophone 2 (yagami team 96) ,Esaka!?( japan team 96) , psycho soldier “KOF version” (psycho soldier team 94) ,Terry115 (fatal fury team 2000) , wild party (korea team 2000) , Tears (kyo kusanagi 99 ) , Cool jam (iori yagami 97,

the guilty gear series exploded onto the fighting game scene with its amazing gameplay, graphics , and intense heavy rock influenced soundtrack. out of all the multiple versions of the game’s soundtrack, the “Heavy rock tracks” version is by far the best.
favorite tracks: Babel nose( jam’s theme) , blue water blue sky (may’s theme) , a solitude that ask nothing in return ( venom’s theme) , keep yourself alive 2 (sol’s theme) , kagematsuri/ shadow festival ( I-no’s theme)

using the same composer as the guilty gear series was a wise decision for BLAZBLUE. Blazblue’s sound however tends to lean more toward symphonic power metal tunes mixed with more faster pace heavy rock.
favorite tracks:Rebellion ( ragna’s theme) , lust SIN (jin’s theme) , oriental flower (litchi’s theme) , marionette purple (carl’S theme) , reppu (Bang’s theme)

GEESE HOWARD, a name that brought fear and excitement to Fighting game world. Geese is a true legend in the SNK universe. Although Geese’s first appearnce ever was in the first FATAL FURY game, His story actually begins in another game called ART OF FIGHTING 2 by SNK. the ART OF FIGHTING series serves as a prequel to FATAL FURY. ART OF FIGHTING 2 documents GEESE’s rise to power from corrupt police commissioner to the rising star of the criminal world in South town (the fictional city where AOF and FF take place). IN AOF2, it is revealed that Geese was the mastermind behind the events of the first AOF game. Geese creates “the king of fighters” tournament to Lure out those that disrupted his plans. Some years later, Geese murders the father of Terry and Andy bogard the main characters of FATAL FURY. Many years later, The Bogard brothers come back to South town and enter The king of fighters tournament to face Geese and avenge their father. Ultimately it is the oldest brother Terry that confronts geese in the final round of the tournament and Defeats him. At the end of the battle Geese is knocked from the top of his own tower overlooking the city and dies hours later in a hospital, Or so it was believed. Geese made a appearance in FATAL FURY special. this game was derived as a dream match game not to have any continuity with the main story. However, in FATAL FURY 3 Geese makes his truimphant return revealing to the fighting world that he is very much alive. The story of FF3 revolved around a pair of scrolls that are somewhere in southtown that will grant its user immortality. A the end of a intense battle the scrolls came into Geese’s possesion. After thoroughly studying the scrolls Geese immediately wanted to test the scrolls power and Annouced another King of fighters tournament (Real bout Fatal fury). once again , the final match featured Geese VS. Terry bogard on top of geese’s tower.
Just like the first battle between the two men, Geese was defeated and knocked off his tower. This time however, Terry grabbed geese’s hand and attempted save him. Geese instead chose death over being saved by his nemesis and yanked his arm loose from terry’s grip and fell to his death. Although this was the final canonical appearance of Geese in FF, a more powerful ghost version of Him called “NIGHTMARE GEESE” could be fought in later games if certain conditions were met.

Geese is well known in fighting game circles as being one of the hardest fighting game bosses ever and this was before Companies starting creating bosses with unavoidable screen filling instant death special moves. Geese also deserves credit for bringing counter maneuvers to the forefront of 2D fighters. He seriously made you think twice about throwing a wild attack out there. Geese was also a popular choice for the crossover games that SNK were involved in with rival fighting game creator Capcom. Geese howard definitely has earned his spot the halls of fighting game history for proving that you don’t need cheap unblockable death beams or mid-battle resurrections to make a challenging boss battle. All you need is a cleverly designed offense which force players to react exactly how geese wanted you to. Which would lead to a brutal defeat and a “continue?” screen with Geese mocking your performance.

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